*You can change the above text to your campaign name. Then add an exciting summary of your campaign here! Make a copy of this template and save it to your account by clicking the “…” in the top right corner of the page. From the pop up menu, click “Duplicate” to add a copy of this template to your Notion account. You will be prompted to sign up with Notion if you haven’t already.

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DM’s Secret Dice Roller

https://dice.adamw.uk/?&font=serif


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Find all your notes here for your current setting/campaign! The wiki is divided into two sections, “World Building” and “Character Options,” to help organize your planning space.

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<aside> <img src="/icons/castle_gray.svg" alt="/icons/castle_gray.svg" width="40px" /> Bases & Lairs

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<aside> <img src="/icons/skull-profile_gray.svg" alt="/icons/skull-profile_gray.svg" width="40px" /> Creatures

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<aside> <img src="/icons/flag-swallowtail_gray.svg" alt="/icons/flag-swallowtail_gray.svg" width="40px" /> Factions

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<aside> <img src="/icons/magic-wand_gray.svg" alt="/icons/magic-wand_gray.svg" width="40px" /> Magic Items

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<aside> <img src="/icons/user_gray.svg" alt="/icons/user_gray.svg" width="40px" /> NPCs

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<aside> <img src="/icons/map_gray.svg" alt="/icons/map_gray.svg" width="40px" /> Regions

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<aside> <img src="/icons/map-pin-alternate_gray.svg" alt="/icons/map-pin-alternate_gray.svg" width="40px" /> Settlements

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<aside> <img src="/icons/shop_gray.svg" alt="/icons/shop_gray.svg" width="40px" /> Shops

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<aside> <img src="/icons/hand_gray.svg" alt="/icons/hand_gray.svg" width="40px" /> Ancestries

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<aside> <img src="/icons/sword_gray.svg" alt="/icons/sword_gray.svg" width="40px" /> Subclasses

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<aside> <img src="/icons/book-closed_gray.svg" alt="/icons/book-closed_gray.svg" width="40px" /> Backgrounds

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<aside> <img src="/icons/archery_gray.svg" alt="/icons/archery_gray.svg" width="40px" /> Feats

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<aside> <img src="/icons/fire_gray.svg" alt="/icons/fire_gray.svg" width="40px" /> Spells

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Chronicle a list of traps and puzzles to keep your players on their toes! Dungeons can be, well, literal dungeons, or they can be winding mansions, airships, or the general store down the street’s dirty cellar… You can set up a dungeon by defining each area, then up the danger or mystery by referencing traps, puzzles, and the clues to solve them.

<aside> <img src="/icons/grid-dense_gray.svg" alt="/icons/grid-dense_gray.svg" width="40px" /> Areas

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<aside> <img src="/icons/skull_gray.svg" alt="/icons/skull_gray.svg" width="40px" /> Traps

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